﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

class AuOre:Item
{
    public AuOre()
    {
        Name = "金矿";
        m_Price = 128;
        m_Type = ItemsType.MATERIAL_ORE_AU;
        Description = "金矿";
        Perview = "Textures/Materials/Ore/Au";
        PerfabPath = "Perfabs/Stones/Level1/Au";
    }
}